AI Insights · Timothy · July 2024
Top 5 Bubble Shooter Games in Luxembourg Q2 2024: Performance Overview
An analysis of the top 5 bubble shooter games on a unified platform in Luxembourg for Q2 2024, including trends in downloads, revenue, and weekly active users.
The second quarter of 2024 saw some interesting trends in the performance of the top 5 bubble shooter games in Luxembourg. Here’s a detailed look at how these games fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.
Bubble Shooter experienced fluctuating download numbers throughout Q2 2024, beginning with 107 downloads in the first week of April and peaking at 165 in the second week. The trend saw a decline mid-quarter with a low of 61 downloads in early May, followed by a slight recovery to 126 downloads in the week of June 10. Weekly active users started at 263 and reached a high of 330 in the second week of April, before stabilizing around the 250-320 range for the rest of the quarter.
Marble Match Origin saw a notable increase in both revenue and downloads during Q2 2024. Downloads began at 77 in the first week of April and surged to 144 by late May. Revenue followed a similar upward trajectory, peaking at $74 in the week of May 27. Weekly active users showed a steady increase from 293 in the first week of April to 409 by the end of May, maintaining a strong presence throughout the quarter.
Bubble Shooter Family had a varied performance in terms of downloads, starting at 122 in early April and seeing a peak of 148 in mid-April. The numbers saw a decline to 19 by mid-May, with a slight recovery to 66 by early June. Weekly active users followed a similar trend, starting at 105 and peaking at 265 in the second week of June, showing a steady growth towards the end of the quarter.
Bubble POP GO! displayed interesting patterns in downloads and active users. Downloads spiked at 281 in the first week of May after a steady start, but saw a decline to 20 by the end of June. Revenue peaked at $21 in the week of May 20. Weekly active users saw a significant rise from 109 in early April to 362 in the first week of May, before gradually declining to 168 by the end of June.
Fruit Drop Master had a relatively stable quarter in terms of weekly active users, starting at 1111 and ending at 814. Downloads began at 133 in early April, experiencing fluctuations and reaching a low of 7 in mid-June. Despite no revenue reported, the game maintained a consistent user base throughout the quarter.
For more detailed insights and data, visit Sensor Tower.